r.Lumen.Reflections.RadianceCache.AngleThresholdScale
r.Lumen.Reflections.RadianceCache.AngleThresholdScale is a console variable in Unreal Engine 5 (UE5). See what r.Lumen.Reflections.RadianceCache.AngleThresholdScale does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Controls when the Radiance Cache is used for distant lighting. A value of 1 means only use the Radiance Cache when appropriate for the reflection cone, lower values are more aggressive.
Usage
Unreal console (open with ~)
> r.Lumen.Reflections.RadianceCache.AngleThresholdScale 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Lumen.Reflections.HierarchicalScreenTraces.MaxIterationsVarr.Lumen.Reflections.HierarchicalScreenTraces.MinimumOccupancyVarr.Lumen.Reflections.HierarchicalScreenTraces.RelativeDepthThicknessVarr.Lumen.Reflections.MaxRayIntensityVarr.Lumen.Reflections.MaxRoughnessToTraceVarr.Lumen.Reflections.RadianceCacheVarr.Lumen.Reflections.RadianceCache.ReprojectionRadiusScaleVarr.Lumen.Reflections.RoughnessFadeLengthVarr.Lumen.Reflections.ScreenSpaceReconstructionVarr.Lumen.Reflections.ScreenSpaceReconstruction.KernelRadiusVarr.Lumen.Reflections.ScreenSpaceReconstruction.NumSamplesVarr.Lumen.Reflections.ScreenSpaceReconstruction.RoughnessScaleVar