r.Lumen.Reflections.Temporal.DistanceThreshold
r.Lumen.Reflections.Temporal.DistanceThreshold is a console variable in Unreal Engine 5 (UE5). See what r.Lumen.Reflections.Temporal.DistanceThreshold does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
World space distance threshold needed to discard last frame\'s lighting results. Lower values reduce ghosting from characters when near a wall but increase flickering artifacts.
Usage
Unreal console (open with ~)
> r.Lumen.Reflections.Temporal.DistanceThreshold 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamplesVarr.Lumen.Reflections.ScreenSpaceReconstruction.RoughnessScaleVarr.Lumen.Reflections.ScreenTracesVarr.Lumen.Reflections.SmoothBiasVarr.Lumen.Reflections.SurfaceCacheFeedbackVarr.Lumen.Reflections.TemporalVarr.Lumen.Reflections.Temporal.MaxFramesAccumulatedVarr.Lumen.Reflections.TraceCompaction.GroupSizeInTraceTilesVarr.Lumen.Reflections.TraceCompaction.WaveOpsVarr.Lumen.Reflections.TraceMeshSDFsVarr.Lumen.Reflections.VisualizeTracingCoherencyVarr.Lumen.ScreenProbeGatherVar