r.Lumen.Reflections.TraceCompaction.GroupSizeInTraceTiles
r.Lumen.Reflections.TraceCompaction.GroupSizeInTraceTiles is a console variable in Unreal Engine 5 (UE5). See what r.Lumen.Reflections.TraceCompaction.GroupSizeInTraceTiles does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Size of the trace compaction threadgroup. Larger group = better coherency in the compacted traces. Currently only supported by WaveOps path.
Usage
Unreal console (open with ~)
> r.Lumen.Reflections.TraceCompaction.GroupSizeInTraceTiles 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Lumen.Reflections.ScreenTracesVarr.Lumen.Reflections.SmoothBiasVarr.Lumen.Reflections.SurfaceCacheFeedbackVarr.Lumen.Reflections.TemporalVarr.Lumen.Reflections.Temporal.DistanceThresholdVarr.Lumen.Reflections.Temporal.MaxFramesAccumulatedVarr.Lumen.Reflections.TraceCompaction.WaveOpsVarr.Lumen.Reflections.TraceMeshSDFsVarr.Lumen.Reflections.VisualizeTracingCoherencyVarr.Lumen.ScreenProbeGatherVarr.Lumen.ScreenProbeGather.AdaptiveProbeAllocationFractionVarr.Lumen.ScreenProbeGather.AdaptiveProbeMinDownsampleFactorVar