UEConsole Commands
VariableConsole VariableRenderer

r.Lumen.Reflections.VisualizeTracingCoherency

r.Lumen.Reflections.VisualizeTracingCoherency is a console variable in Unreal Engine 5 (UE5). See what r.Lumen.Reflections.VisualizeTracingCoherency does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Set to 1 to capture traces from a random wavefront and draw them on the screen. Set to 1 again to re-capture. Shaders must enable support first, see DEBUG_SUPPORT_VISUALIZE_TRACE_COHERENCY

Usage

Unreal console (open with ~)
> r.Lumen.Reflections.VisualizeTracingCoherency 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r