UEConsole Commands
VariableConsole VariableRenderer

r.Lumen.ScreenProbeGather.Temporal.NeighborhoodClamp

r.Lumen.ScreenProbeGather.Temporal.NeighborhoodClamp is a console variable in Unreal Engine 5 (UE5). See what r.Lumen.ScreenProbeGather.Temporal.NeighborhoodClamp does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Whether to use a neighborhood clamp temporal filter instead of depth rejection. Experimental.

Usage

Unreal console (open with ~)
> r.Lumen.ScreenProbeGather.Temporal.NeighborhoodClamp 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r