r.Lumen.TranslucencyReflections.Enable
r.Lumen.TranslucencyReflections.Enable is a console variable in Unreal Engine 5 (UE5). See what r.Lumen.TranslucencyReflections.Enable does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Whether to use the Radiance Cache to provide Lumen Reflections on Translucent Surfaces.
Usage
Unreal console (open with ~)
> r.Lumen.TranslucencyReflections.Enable 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Lumen.SurfaceCache.HeightfieldCaptureMarginVarr.Lumen.TraceDistanceScaleVarr.Lumen.TraceMeshSDFsVarr.Lumen.TraceMeshSDFs.AllowVarr.Lumen.TraceMeshSDFs.TraceDistanceVarr.Lumen.TranslucencyReflections.ClipmapFadeSizeVarr.Lumen.TranslucencyReflections.MarkDownsampleFactorVarr.Lumen.TranslucencyReflections.ReprojectionRadiusScaleVarr.Lumen.TranslucencyVolume.EnableVarr.Lumen.TranslucencyVolume.EndDistanceFromCameraVarr.Lumen.TranslucencyVolume.GridDistributionLogZOffsetVarr.Lumen.TranslucencyVolume.GridDistributionLogZScaleVar