r.LumenScene.SurfaceCache.ForceEvictHiResPages
r.LumenScene.SurfaceCache.ForceEvictHiResPages is a console variable in Unreal Engine 5 (UE5). See what r.LumenScene.SurfaceCache.ForceEvictHiResPages does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
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Evict all optional hi-res surface cache pages.
Usage
Unreal console (open with ~)
> r.LumenScene.SurfaceCache.ForceEvictHiResPages 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.LumenScene.SurfaceCache.FarField.TexelDensityVarr.LumenScene.SurfaceCache.FeedbackVarr.LumenScene.SurfaceCache.Feedback.MinPageHitsVarr.LumenScene.SurfaceCache.Feedback.ResLevelBiasVarr.LumenScene.SurfaceCache.Feedback.TileSizeVarr.LumenScene.SurfaceCache.Feedback.UniqueElementsVarr.LumenScene.SurfaceCache.FreezeVarr.LumenScene.SurfaceCache.FreezeUpdateFrameVarr.LumenScene.SurfaceCache.LogUpdatesVarr.LumenScene.SurfaceCache.MeshCardsCullFacesVarr.LumenScene.SurfaceCache.MeshCardsDebugSingleCardVarr.LumenScene.SurfaceCache.MeshCardsMaxLODVar