r.Nanite.StatsFilter
r.Nanite.StatsFilter is a console variable in Unreal Engine 5 (UE5). See what r.Nanite.StatsFilter does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Sets the name of a specific Nanite raster pass to capture stats from - enumerate available filters with `NaniteStats List` cmd.
Usage
Unreal console (open with ~)
> r.Nanite.StatsFilter 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Nanite.RequireDX12Varr.Nanite.ResummarizeHTileVarr.Nanite.ShowStatsVarr.Nanite.ShowUnsupportedErrorVarr.Nanite.SphereCullingFrustumVarr.Nanite.SphereCullingHZBVarr.Nanite.Streaming.AsyncVarr.Nanite.Streaming.BandwidthLimitVarr.Nanite.Streaming.Debug.ExplicitRequestsVarr.Nanite.Streaming.Debug.GPURequestsVarr.Nanite.Streaming.Debug.PrefetchVarr.Nanite.Streaming.DynamicallyGrowAllocationsVar