r.ParallelShadowsNonWholeScene
r.ParallelShadowsNonWholeScene is a console variable in Unreal Engine 5 (UE5). See what r.ParallelShadowsNonWholeScene does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Toggles parallel shadow rendering for non whole-scene shadows. r.ParallelShadows must be enabled for this to have an effect.
Usage
Unreal console (open with ~)
> r.ParallelShadowsNonWholeScene 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.ParallelGatherNumPrimitivesPerPacketVarr.ParallelGatherShadowPrimitivesVarr.ParallelGeometryCollectionBatchSizeVarr.ParallelInitViewsVarr.ParallelPrePassVarr.ParallelShadowsVarr.ParallelSingleLayerWaterPassVarr.ParallelTranslucencyVarr.ParallelVelocityVarr.ParticleLightQualityVarr.ParticleLODBiasVarr.PathTracingVar