r.ParallelGeometryCollectionBatchSize
r.ParallelGeometryCollectionBatchSize is a console variable in Unreal Engine 5 (UE5). See what r.ParallelGeometryCollectionBatchSize does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
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The number of vertices per thread dispatch in a single collection.
Usage
Unreal console (open with ~)
> r.ParallelGeometryCollectionBatchSize 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Paper2D.DrawTwoSidedVarr.Paper2D.UsePrebuiltVertexBuffersVarr.ParallelBasePassVarr.ParallelCmdListInheritBreadcrumbsVarr.ParallelGatherNumPrimitivesPerPacketVarr.ParallelGatherShadowPrimitivesVarr.ParallelInitViewsVarr.ParallelPrePassVarr.ParallelShadowsVarr.ParallelShadowsNonWholeSceneVarr.ParallelSingleLayerWaterPassVarr.ParallelTranslucencyVar