r.ParallelGatherShadowPrimitives
r.ParallelGatherShadowPrimitives is a console variable in Unreal Engine 5 (UE5). See what r.ParallelGatherShadowPrimitives does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Toggles parallel Gather shadow primitives. 0 = off; 1 = on
Usage
Unreal console (open with ~)
> r.ParallelGatherShadowPrimitives 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.OverrideShaderDebugDirVarr.Paper2D.DrawTwoSidedVarr.Paper2D.UsePrebuiltVertexBuffersVarr.ParallelBasePassVarr.ParallelCmdListInheritBreadcrumbsVarr.ParallelGatherNumPrimitivesPerPacketVarr.ParallelGeometryCollectionBatchSizeVarr.ParallelInitViewsVarr.ParallelPrePassVarr.ParallelShadowsVarr.ParallelShadowsNonWholeSceneVarr.ParallelSingleLayerWaterPassVar