UEConsole Commands
VariableConsole VariableRenderer

r.RayTracing.Geometry.InstancedStaticMeshes.CullAngle

r.RayTracing.Geometry.InstancedStaticMeshes.CullAngle is a console variable in Unreal Engine 5 (UE5). See what r.RayTracing.Geometry.InstancedStaticMeshes.CullAngle does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Solid angle to test instance bounds against for culling (default 2 degrees) -1 => use distance based culling

Usage

Unreal console (open with ~)
> r.RayTracing.Geometry.InstancedStaticMeshes.CullAngle 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r