UEConsole Commands
VariableConsole VariableRenderer

r.RayTracing.Geometry.InstancedStaticMeshes.EvaluateWPO

r.RayTracing.Geometry.InstancedStaticMeshes.EvaluateWPO is a console variable in Unreal Engine 5 (UE5). See what r.RayTracing.Geometry.InstancedStaticMeshes.EvaluateWPO does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Whether to evaluate WPO on instanced static meshes 0 - off (default) 1 - on for all with WPO -1 - on only for meshes with evaluate WPO enabled

Usage

Unreal console (open with ~)
> r.RayTracing.Geometry.InstancedStaticMeshes.EvaluateWPO 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r