r.RayTracing.Reflections.HeightFog
r.RayTracing.Reflections.HeightFog is a console variable in Unreal Engine 5 (UE5). See what r.RayTracing.Reflections.HeightFog does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Enables height fog in ray traced reflections (default = 1)
Usage
Unreal console (open with ~)
> r.RayTracing.Reflections.HeightFog 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.RayTracing.Reflections.ExperimentalDeferred.SmoothBiasVarr.RayTracing.Reflections.ExperimentalDeferred.SpatialResolveVarr.RayTracing.Reflections.ExperimentalDeferred.SpatialResolve.MaxRadiusVarr.RayTracing.Reflections.ExperimentalDeferred.SpatialResolve.NumSamplesVarr.RayTracing.Reflections.ExperimentalDeferred.SpatialResolve.TemporalQualityVarr.RayTracing.Reflections.ExperimentalDeferred.SpatialResolve.TemporalWeightVarr.RayTracing.Reflections.HybridVarr.RayTracing.Reflections.MaxBouncesVarr.RayTracing.Reflections.MaxRayDistanceVarr.RayTracing.Reflections.MaxRoughnessVarr.RayTracing.Reflections.MaxUnderCoatBouncesVarr.RayTracing.Reflections.MinClearCoatLevelVar