UEConsole Commands
VariableConsole VariableRenderer

r.RayTracing.Reflections

r.RayTracing.Reflections is a console variable in Unreal Engine 5 (UE5). See what r.RayTracing.Reflections does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

-1: Value driven by postprocess volume (default) 0: use traditional rasterized SSR 1: use ray traced reflections

Usage

Unreal console (open with ~)
> r.RayTracing.Reflections 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r