UEConsole Commands
VariableConsole VariableRenderer

r.RayTracing.SkyLight.MaxShadowThickness

r.RayTracing.SkyLight.MaxShadowThickness is a console variable in Unreal Engine 5 (UE5). See what r.RayTracing.SkyLight.MaxShadowThickness does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Sets the max shadow thickness for translucent materials for ray tracing SkyLight (default = 1.0e3)

Usage

Unreal console (open with ~)
> r.RayTracing.SkyLight.MaxShadowThickness 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r