r.RDG.ParallelExecute
r.RDG.ParallelExecute is a console variable in Unreal Engine 5 (UE5). See what r.RDG.ParallelExecute does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Whether to enable parallel execution of passes when supported. 0: off; 1: on (default)
Usage
Unreal console (open with ~)
> r.RDG.ParallelExecute 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.RDG.Debug.PassFilterVarr.RDG.Debug.ResourceFilterVarr.RDG.DumpGraphVarr.RDG.ImmediateModeVarr.RDG.MergeRenderPassesVarr.RDG.OverlapUAVsVarr.RDG.ParallelExecute.PassMaxVarr.RDG.ParallelExecute.PassMinVarr.RDG.ParallelExecuteStressVarr.RDG.TransientAllocatorVarr.RDG.TransientAllocator.IndirectArgumentBuffersVarr.RDG.TransientExtractedResourcesVar