r.RDG.ParallelExecuteStress
r.RDG.ParallelExecuteStress is a console variable in Unreal Engine 5 (UE5). See what r.RDG.ParallelExecuteStress does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Stress tests the parallel execution path by launching one task per pass. Render pass merging is also disabled.
Usage
Unreal console (open with ~)
> r.RDG.ParallelExecuteStress 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.RDG.ImmediateModeVarr.RDG.MergeRenderPassesVarr.RDG.OverlapUAVsVarr.RDG.ParallelExecuteVarr.RDG.ParallelExecute.PassMaxVarr.RDG.ParallelExecute.PassMinVarr.RDG.TransientAllocatorVarr.RDG.TransientAllocator.IndirectArgumentBuffersVarr.RDG.TransientExtractedResourcesVarr.RDG.TransitionLogVarr.RDG.VerboseCSVStatsVarr.ReadBuffer.AlignSizeVar