r.RHICmdCollectRHIThreadStatsFromHighLevel
r.RHICmdCollectRHIThreadStatsFromHighLevel is a console variable in Unreal Engine 5 (UE5). See what r.RHICmdCollectRHIThreadStatsFromHighLevel does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
This pushes stats on the RHI thread executes so you can determine which high level pass they came from. This has an adverse effect on framerate. This is on by default.
Usage
Unreal console (open with ~)
> r.RHICmdCollectRHIThreadStatsFromHighLevel 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.RHI.NameCmdr.RHICmdAsyncRHIThreadDispatchVarr.RHICmdBalanceParallelListsVarr.RHICmdBalanceTranslatesAfterTasksVarr.RHICmdBufferWriteLocksVarr.RHICmdBypassVarr.RHICmdDeferSkeletalLockAndFillToRHIThreadVarr.RHICmdFlushOnQueueParallelSubmitVarr.RHICmdFlushRenderThreadTasksVarr.RHICmdFlushRenderThreadTasksBasePassVarr.RHICmdFlushRenderThreadTasksPrePassVarr.RHICmdFlushRenderThreadTasksShadowPassVar