r.SceneCapture.EnableOrthographicTiling
r.SceneCapture.EnableOrthographicTiling is a console variable in Unreal Engine 5 (UE5). See what r.SceneCapture.EnableOrthographicTiling does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Render the scene in n frames (i.e TileCount) - Ignored in Perspective mode, works only in Orthographic mode and when r.SceneCapture.OverrideOrthographicTilingValues is on.
Usage
Unreal console (open with ~)
> r.SceneCapture.EnableOrthographicTiling 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.RHIThread.EnableCmdr.RHIValidation.DebugBreak.TransitionsVarr.Roughness.MaxVarr.Roughness.MinVarr.SafeStateLookupVarr.SaveEXR.CompressionQualityVarr.SceneCapture.OrthographicNumXTilesVarr.SceneCapture.OrthographicNumYTilesVarr.SceneCapture.OverrideOrthographicTilingValuesVarr.SceneColorFormatVarr.SceneColorFringe.MaxVarr.SceneColorFringeQualityVar