UEConsole Commands
VariableConsole VariableRenderer

r.SceneColorFringe.Max

r.SceneColorFringe.Max is a console variable in Unreal Engine 5 (UE5). See what r.SceneColorFringe.Max does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

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Allows to clamp the postprocess setting (in percent, Scene chromatic aberration / color fringe to simulate an artifact that happens in real-world lens, mostly visible in the image corners) -1: don\'t clamp (default) -2: to test extreme fringe

Usage

Unreal console (open with ~)
> r.SceneColorFringe.Max 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r