r.RHIValidation.DebugBreak.Transitions
r.RHIValidation.DebugBreak.Transitions is a console variable in Unreal Engine 5 (UE5). See what r.RHIValidation.DebugBreak.Transitions does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Controls whether the debugger should break when a validation error is encountered. 0: disabled; 1: break in the debugger if a validation error is encountered.
Usage
Unreal console (open with ~)
> r.RHIValidation.DebugBreak.Transitions 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.RHICmdUseParallelAlgorithmsVarr.RHICmdUseThreadVarr.RHICmdWidthVarr.RHIRenderPassesVarr.RHISetGPUCaptureOptionsCmdr.RHIThread.EnableCmdr.Roughness.MaxVarr.Roughness.MinVarr.SafeStateLookupVarr.SaveEXR.CompressionQualityVarr.SceneCapture.EnableOrthographicTilingVarr.SceneCapture.OrthographicNumXTilesVar