r.Shadow.FilterMethod
r.Shadow.FilterMethod is a console variable in Unreal Engine 5 (UE5). See what r.Shadow.FilterMethod does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Chooses the shadow filtering method. 0: Uniform PCF (default) 1: PCSS (experimental)
Usage
Unreal console (open with ~)
> r.Shadow.FilterMethod 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Shadow.DrawPreshadowFrustumsVarr.Shadow.EnableModulatedSelfShadowVarr.Shadow.FadeExponentVarr.Shadow.FadeResolutionVarr.Shadow.FarShadowDistanceOverrideVarr.Shadow.FarShadowStaticMeshLODBiasVarr.Shadow.ForceSerialSingleRenderPassVarr.Shadow.ForceSingleSampleShadowingFromStationaryVarr.Shadow.FreezeCameraVarr.Shadow.LightViewConvexHullCullVarr.Shadow.MaxCSMResolutionVarr.Shadow.MaxCSMScrollingStaticShadowSubjectsVar