r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame
r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame is a console variable in Unreal Engine 5 (UE5). See what r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Maximum number of spot light shadow cache updates allowed per frame.Only affect updates caused by resolution change. -1 means no limit.
Usage
Unreal console (open with ~)
> r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Shadow.FreezeCameraVarr.Shadow.LightViewConvexHullCullVarr.Shadow.MaxCSMResolutionVarr.Shadow.MaxCSMScrollingStaticShadowSubjectsVarr.Shadow.MaxNumFarShadowCascadesVarr.Shadow.MaxNumPointShadowCacheUpdatesPerFrameVarr.Shadow.MaxResolutionVarr.Shadow.MaxSoftKernelSizeVarr.Shadow.MinDirectionalLightAngleForRTHFVarr.Shadow.MinPreShadowResolutionVarr.Shadow.MinResolutionVarr.Shadow.NaniteVar