r.Shadow.PerObjectSpotLightDepthBias
r.Shadow.PerObjectSpotLightDepthBias is a console variable in Unreal Engine 5 (UE5). See what r.Shadow.PerObjectSpotLightDepthBias does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Depth bias that is applied in the depth pass for per-object projected shadows from spot lights
Usage
Unreal console (open with ~)
> r.Shadow.PerObjectSpotLightDepthBias 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Shadow.OcclusionCullCascadedShadowMapsVarr.Shadow.PerObjectVarr.Shadow.PerObjectCastDistanceMinVarr.Shadow.PerObjectCastDistanceRadiusScaleVarr.Shadow.PerObjectDirectionalDepthBiasVarr.Shadow.PerObjectDirectionalSlopeDepthBiasVarr.Shadow.PerObjectSpotLightSlopeDepthBiasVarr.Shadow.PointLightDepthBiasVarr.Shadow.PointLightSlopeScaleDepthBiasVarr.Shadow.PreshadowExpandVarr.Shadow.PreShadowFadeResolutionVarr.Shadow.PreShadowResolutionFactorVar