UEConsole Commands
VariableConsole VariableRenderer

r.Shadow.PerObjectCastDistanceRadiusScale

r.Shadow.PerObjectCastDistanceRadiusScale is a console variable in Unreal Engine 5 (UE5). See what r.Shadow.PerObjectCastDistanceRadiusScale does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

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PerObjectCastDistanceRadiusScale The scale factor multiplied with the radius of the object to calculate the maximum distance a per-object directional shadow can reach. This will only take effect after a certain (large) radius. Default is 8 times the object radius.

Usage

Unreal console (open with ~)
> r.Shadow.PerObjectCastDistanceRadiusScale 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r