r.Shadow.PerObject
r.Shadow.PerObject is a console variable in Unreal Engine 5 (UE5). See what r.Shadow.PerObject does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Whether to render per object shadows (character casting on world) 0: off 1: on (default)
Usage
Unreal console (open with ~)
> r.Shadow.PerObject 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Shadow.MinResolutionVarr.Shadow.NaniteVarr.Shadow.NaniteLODBiasVarr.Shadow.NaniteUpdateStreamingVarr.Shadow.NaniteUseHZBVarr.Shadow.OcclusionCullCascadedShadowMapsVarr.Shadow.PerObjectCastDistanceMinVarr.Shadow.PerObjectCastDistanceRadiusScaleVarr.Shadow.PerObjectDirectionalDepthBiasVarr.Shadow.PerObjectDirectionalSlopeDepthBiasVarr.Shadow.PerObjectSpotLightDepthBiasVarr.Shadow.PerObjectSpotLightSlopeDepthBiasVar