r.SSGI.Quality
r.SSGI.Quality is a console variable in Unreal Engine 5 (UE5). See what r.SSGI.Quality does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Quality setting to control number of ray shot with SSGI, between 1 and 4 (defaults to 4).
Usage
Unreal console (open with ~)
> r.SSGI.Quality 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.SkylightUpdateEveryFrameVarr.SkySpecularOcclusionStrengthVarr.SplineMesh.NoRecreateProxyVarr.SSGI.AllowStandaloneLumenProbeHierarchyVarr.SSGI.LeakFreeReprojectionVarr.SSGI.MinimumLuminanceVarr.SSGI.RejectUncertainRaysVarr.SSGI.SkyDistanceVarr.SSGI.TerminateCertainRayVarr.SSProfilesPreIntegratedTextureForceUpdateVarr.SSProfilesPreIntegratedTextureResolutionVarr.SSR.ExperimentalDenoiserVar