UEConsole Commands
VariableConsole VariableRenderer

r.TextureProfiler.MinRenderTargetSizeMB

r.TextureProfiler.MinRenderTargetSizeMB is a console variable in Unreal Engine 5 (UE5). See what r.TextureProfiler.MinRenderTargetSizeMB does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

The minimum combined size for render targets to be reported. All combined sizes less than this threshold will be reported as Other.

Usage

Unreal console (open with ~)
> r.TextureProfiler.MinRenderTargetSizeMB 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r