UEConsole Commands
VariableConsole VariableRenderer

r.TextureProfiler.MinTextureSizeMB

r.TextureProfiler.MinTextureSizeMB is a console variable in Unreal Engine 5 (UE5). See what r.TextureProfiler.MinTextureSizeMB does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

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The minimum size for any texture to be reported. All textures below this threshold will be reported as Other.

Usage

Unreal console (open with ~)
> r.TextureProfiler.MinTextureSizeMB 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r