r.ViewDistanceScale.FieldOfViewAffectsHLOD
r.ViewDistanceScale.FieldOfViewAffectsHLOD is a console variable in Unreal Engine 5 (UE5). See what r.ViewDistanceScale.FieldOfViewAffectsHLOD does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
If enabled, applies the field of view scaling to HLOD draw distances as well as non-HLODs.
Usage
Unreal console (open with ~)
> r.ViewDistanceScale.FieldOfViewAffectsHLOD 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.VelocityOutputPassVarr.VelocityTestVarr.VertexDeformationOutputsVelocityVarr.VertexFoggingForOpaqueVarr.ViewDistanceScaleVarr.ViewDistanceScale.ApplySecondaryScaleVarr.ViewDistanceScale.FieldOfViewMaxAngleVarr.ViewDistanceScale.FieldOfViewMaxAngleScaleVarr.ViewDistanceScale.FieldOfViewMinAngleVarr.ViewDistanceScale.FieldOfViewMinAngleScaleVarr.ViewDistanceScale.SecondaryScaleVarr.ViewRectUseScreenBottomVar