r.VelocityTest
r.VelocityTest is a console variable in Unreal Engine 5 (UE5). See what r.VelocityTest does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Allows to enable some low level testing code for the velocity rendering (Affects object motion blur and TemporalAA). 0: off (default) 1: add random data to the buffer where we store skeletal mesh bone data to test if the code (good to test in PAUSED as well).
Usage
Unreal console (open with ~)
> r.VelocityTest 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.UseFastIntersectVarr.UseLegacyMaintainYFOVViewMatrixVarr.UseParallelGetDynamicMeshElementsTasksVarr.UseVisibilityOctreeVarr.Velocity.EnableVertexDeformationVarr.VelocityOutputPassVarr.VertexDeformationOutputsVelocityVarr.VertexFoggingForOpaqueVarr.ViewDistanceScaleVarr.ViewDistanceScale.ApplySecondaryScaleVarr.ViewDistanceScale.FieldOfViewAffectsHLODVarr.ViewDistanceScale.FieldOfViewMaxAngleVar