r.ViewDistanceScale.ApplySecondaryScale
r.ViewDistanceScale.ApplySecondaryScale is a console variable in Unreal Engine 5 (UE5). See what r.ViewDistanceScale.ApplySecondaryScale does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
If true applies the secondary view distance scale to primitive draw distances. Default = 0.
Usage
Unreal console (open with ~)
> r.ViewDistanceScale.ApplySecondaryScale 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Velocity.EnableVertexDeformationVarr.VelocityOutputPassVarr.VelocityTestVarr.VertexDeformationOutputsVelocityVarr.VertexFoggingForOpaqueVarr.ViewDistanceScaleVarr.ViewDistanceScale.FieldOfViewAffectsHLODVarr.ViewDistanceScale.FieldOfViewMaxAngleVarr.ViewDistanceScale.FieldOfViewMaxAngleScaleVarr.ViewDistanceScale.FieldOfViewMinAngleVarr.ViewDistanceScale.FieldOfViewMinAngleScaleVarr.ViewDistanceScale.SecondaryScaleVar