rhi.SyncAllowEarlyKick
rhi.SyncAllowEarlyKick is a console variable in Unreal Engine 5 (UE5). See what rhi.SyncAllowEarlyKick does, its values, and how to use this cvar in the Unreal console below.
Category: RHI · Namespace:
rhiHelp
When 1, allows the RHI vsync thread to kick off the next frame early if we\'ve missed the vsync.
Usage
Unreal console (open with ~)
> rhi.SyncAllowEarlyKick 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in rhi
rhi.DumpResourceCountsCmdrhi.DumpResourceMemoryCmdRHI.GPUHitchThresholdVarrhi.PresentThreshold.BottomVarrhi.PresentThreshold.TopVarrhi.ResourceTableCachingVarrhi.SyncIntervalVarrhi.SyncSlackMSVarRHI.TransientAllocator.BufferCacheSizeVarRHI.TransientAllocator.GarbageCollectLatencyVarRHI.TransientAllocator.MaximumHeapSizeVarRHI.TransientAllocator.MinimumHeapSizeVar