RHI.TransientAllocator.BufferCacheSize
RHI.TransientAllocator.BufferCacheSize is a console variable in Unreal Engine 5 (UE5). See what RHI.TransientAllocator.BufferCacheSize does, its values, and how to use this cvar in the Unreal console below.
Category: RHI · Namespace:
rhiHelp
The maximum number of RHI buffers to cache on each heap before garbage collecting.
Usage
Unreal console (open with ~)
> RHI.TransientAllocator.BufferCacheSize 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in rhi
rhi.PresentThreshold.BottomVarrhi.PresentThreshold.TopVarrhi.ResourceTableCachingVarrhi.SyncAllowEarlyKickVarrhi.SyncIntervalVarrhi.SyncSlackMSVarRHI.TransientAllocator.GarbageCollectLatencyVarRHI.TransientAllocator.MaximumHeapSizeVarRHI.TransientAllocator.MinimumHeapSizeVarRHI.TransientAllocator.TextureCacheSizeVar