VI.WorldScalingDragThreshold
VI.WorldScalingDragThreshold is a console variable in Unreal Engine 5 (UE5). See what VI.WorldScalingDragThreshold does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
viHelp
How much you need to perform a scale gesture before world scaling starts to happen.
Usage
Unreal console (open with ~)
> VI.WorldScalingDragThreshold 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in vi
VI.SnapGridLineWidthVarVI.SnapGridSizeVarVI.SweepPhysicsWhileSimulatingVarVI.TriggerDeadZone_RiftVarVI.TriggerDeadZone_ViveVarVI.TriggerFullyPressedThreshold_RiftVarVI.TriggerFullyPressedThreshold_ViveVarVI.TriggerTouchThreshold_RiftVarVI.TriggerTouchThreshold_ViveVarVI.ViveLaserPointerRotationOffsetVarVI.ViveLaserPointerStartOffsetVarVI.WorldRotationDragThresholdVar