fx.Budget.HistoryFrames
fx.Budget.HistoryFrames is a console variable in Unreal Engine 5 (UE5). See what fx.Budget.HistoryFrames does, its values, and how to use this cvar in the Unreal console below.
Category: Particle FX system · Namespace:
fxHelp
Number of frames the global FX budget tracking will hold to work out it\'s average frame time.
Usage
Unreal console (open with ~)
> fx.Budget.HistoryFrames 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in fx
fx.Budget.Debug.GameThreadTimeOverrideVarfx.Budget.Debug.RenderThreadTimeOverrideVarfx.Budget.EnabledVarfx.Budget.EnabledInEditorVarfx.Budget.GameThreadVarfx.Budget.GameThreadConcurrentVarfx.Budget.RenderThreadVarfx.DeferrPSCDeactivationVarfx.DetailedCSVStatsVarfx.DumpCompileIdDataForAssetCmdfx.DumpGraphKeyGenVarFX.DumpNCPoolInfoCmd