fx.Budget.EnabledInEditor
fx.Budget.EnabledInEditor is a console variable in Unreal Engine 5 (UE5). See what fx.Budget.EnabledInEditor does, its values, and how to use this cvar in the Unreal console below.
Category: Particle FX system · Namespace:
fxHelp
Controls whether we track global FX budgets in editor builds.
Usage
Unreal console (open with ~)
> fx.Budget.EnabledInEditor 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in fx
fx.Budget.AdjustedUsageDecayRateVarfx.Budget.AdjustedUsageMaxVarfx.Budget.Debug.GameThreadConcurrentTimeOverrideVarfx.Budget.Debug.GameThreadTimeOverrideVarfx.Budget.Debug.RenderThreadTimeOverrideVarfx.Budget.EnabledVarfx.Budget.GameThreadVarfx.Budget.GameThreadConcurrentVarfx.Budget.HistoryFramesVarfx.Budget.RenderThreadVarfx.DeferrPSCDeactivationVarfx.DetailedCSVStatsVar