fx.Budget.Debug.GameThreadTimeOverride
fx.Budget.Debug.GameThreadTimeOverride is a console variable in Unreal Engine 5 (UE5). See what fx.Budget.Debug.GameThreadTimeOverride does, its values, and how to use this cvar in the Unreal console below.
Category: Particle FX system · Namespace:
fxHelp
When >= 0.0 overrides the reported time for FX on the GameThread. Useful for observing/debugging the impact on other systems.
Usage
Unreal console (open with ~)
> fx.Budget.Debug.GameThreadTimeOverride 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in fx
FX.AllowGPUSortingVarFX.BatchAsyncVarFX.BatchAsyncBatchSizeVarfx.Budget.AdjustedUsageDecayRateVarfx.Budget.AdjustedUsageMaxVarfx.Budget.Debug.GameThreadConcurrentTimeOverrideVarfx.Budget.Debug.RenderThreadTimeOverrideVarfx.Budget.EnabledVarfx.Budget.EnabledInEditorVarfx.Budget.GameThreadVarfx.Budget.GameThreadConcurrentVarfx.Budget.HistoryFramesVar