fx.NiagaraDataBufferMinSize
fx.NiagaraDataBufferMinSize is a console variable in Unreal Engine 5 (UE5). See what fx.NiagaraDataBufferMinSize does, its values, and how to use this cvar in the Unreal console below.
Category: Particle FX system · Namespace:
fxHelp
Niagara data buffer minimum allocation size in bytes (Default=512).
Usage
Unreal console (open with ~)
> fx.NiagaraDataBufferMinSize 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in fx
fx.NiagaraBatcher.FreeBufferEarlyVarFX.NiagaraComponentPool.CleanTimeVarFX.NiagaraComponentPool.EnableVarFX.NiagaraComponentPool.KeepComponentsRegisteredVarFX.NiagaraComponentPool.KillUnusedTimeVarFX.NiagaraComponentPool.ValidationVarfx.NiagaraDataBufferShrinkFactorVarfx.NiagaraEditor.ReinitializeStyleCmdfx.NiagaraEditorWidgets.ReinitializeStyleCmdfx.NiagaraEnablePrecompilerNamespaceDatasetCullingVarfx.NiagaraEnablePrecompilerNamespaceFixupVarfx.NiagaraGlobalSystemCountScaleVar