fx.PreventSystemRecompile
fx.PreventSystemRecompile is a console command in Unreal Engine 5 (UE5). See what fx.PreventSystemRecompile does and how to run it in the Unreal Engine console below.
Category: Particle FX system · Namespace:
fxDescription
Forces the system to refresh all it\'s dependencies so it won\'t recompile on load. This may mark multiple assets dirty for re-saving.
Usage
Unreal console (open with ~)
> fx.PreventSystemRecompileRelated in fx
FX.ParticleSystemPool.CleanTimeVarFX.ParticleSystemPool.EnableVarFX.ParticleSystemPool.KillUnusedTimeVarfx.PerfBaselineThreshold_BadVarfx.PerfBaselineThreshold_PoorVarfx.PreventAllSystemRecompilesCmdfx.PruneEmittersOnCookByDetailModeVarfx.PSCMan.DumpCmdfx.PSCMan.EnableVarfx.QualityLevelSpawnRateScaleReferenceLevelVarfx.RebuildDirtyScriptsCmdFX.RestartAllCmd