fx.PruneEmittersOnCookByDetailMode
fx.PruneEmittersOnCookByDetailMode is a console variable in Unreal Engine 5 (UE5). See what fx.PruneEmittersOnCookByDetailMode does, its values, and how to use this cvar in the Unreal console below.
Category: Particle FX system · Namespace:
fxHelp
Whether to eliminate all emitters that don\'t match the detail mode. This will only work if scalability settings affecting detail mode can not be changed at runtime (depends on platform).
Usage
Unreal console (open with ~)
> fx.PruneEmittersOnCookByDetailMode 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in fx
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