net.TrackNetSerializeObjectReferences
net.TrackNetSerializeObjectReferences is a console variable in Unreal Engine 5 (UE5). See what net.TrackNetSerializeObjectReferences does, its values, and how to use this cvar in the Unreal console below.
Category: Network · Namespace:
netHelp
If true, we will create small layouts for Net Serialize Structs if they have Object Properties. This can prevent some Shadow State GC crashes.
Usage
Unreal console (open with ~)
> net.TrackNetSerializeObjectReferences 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in net
net.SkipReplicatorForDestructionInfosVarnet.SupportFastArrayDeltaVarnet.TestObjRefSerializeCmdnet.TickAllOpenChannelsVarnet.TrackAsyncLoadingGUIDThresholdVarnet.TrackAsyncLoadingGUIDThresholdOwnerVarnet.TrackQueuedActorThresholdVarnet.TrackQueuedActorThresholdOwnerVarnet.UseAdaptiveNetUpdateFrequencyVarNet.UseGranularNetworkTrackingVarNet.UsePackedShadowBuffersVarnet.UseRecvMultiVar