Net.UsePackedShadowBuffers
Net.UsePackedShadowBuffers is a console variable in Unreal Engine 5 (UE5). See what Net.UsePackedShadowBuffers does, its values, and how to use this cvar in the Unreal console below.
Category: Network · Namespace:
netHelp
When enabled, FRepLayout will generate shadow buffers that are packed with only the necessary NetProperties, instead of copying entire object state.
Usage
Unreal console (open with ~)
> Net.UsePackedShadowBuffers 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in net
net.TrackAsyncLoadingGUIDThresholdOwnerVarnet.TrackNetSerializeObjectReferencesVarnet.TrackQueuedActorThresholdVarnet.TrackQueuedActorThresholdOwnerVarnet.UseAdaptiveNetUpdateFrequencyVarNet.UseGranularNetworkTrackingVarnet.UseRecvMultiVarnet.UseRecvTimestampsVarnet.ValidateReplicatedPropertyRegistrationVarnet.VerifyShareSerializedDataVar