net.TrackQueuedActorThresholdOwner
net.TrackQueuedActorThresholdOwner is a console variable in Unreal Engine 5 (UE5). See what net.TrackQueuedActorThresholdOwner does, its values, and how to use this cvar in the Unreal console below.
Category: Network · Namespace:
netHelp
When > 0, if the Net Connection\'s owning Controller or Pawn has Queued Bunches for longer than this threshold, we will fire a CSV Event to track it. Used for Debugging and Profiling
Usage
Unreal console (open with ~)
> net.TrackQueuedActorThresholdOwner 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in net
net.TestObjRefSerializeCmdnet.TickAllOpenChannelsVarnet.TrackAsyncLoadingGUIDThresholdVarnet.TrackAsyncLoadingGUIDThresholdOwnerVarnet.TrackNetSerializeObjectReferencesVarnet.TrackQueuedActorThresholdVarnet.UseAdaptiveNetUpdateFrequencyVarNet.UseGranularNetworkTrackingVarNet.UsePackedShadowBuffersVarnet.UseRecvMultiVarnet.UseRecvTimestampsVarnet.ValidateReplicatedPropertyRegistrationVar