Net.UseGranularNetworkTracking
Net.UseGranularNetworkTracking is a console variable in Unreal Engine 5 (UE5). See what Net.UseGranularNetworkTracking does, its values, and how to use this cvar in the Unreal console below.
Category: Network · Namespace:
netHelp
When enabled, Obj List will print out highly detailed information about Network Memory Usage
Usage
Unreal console (open with ~)
> Net.UseGranularNetworkTracking 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in net
net.TrackAsyncLoadingGUIDThresholdVarnet.TrackAsyncLoadingGUIDThresholdOwnerVarnet.TrackNetSerializeObjectReferencesVarnet.TrackQueuedActorThresholdVarnet.TrackQueuedActorThresholdOwnerVarnet.UseAdaptiveNetUpdateFrequencyVarNet.UsePackedShadowBuffersVarnet.UseRecvMultiVarnet.UseRecvTimestampsVarnet.ValidateReplicatedPropertyRegistrationVarnet.VerifyShareSerializedDataVar