UEConsole Commands
VariableConsole VariableRemaining

Niagara.GPUSorting.UseMaxPrecision

Niagara.GPUSorting.UseMaxPrecision is a console variable in Unreal Engine 5 (UE5). See what Niagara.GPUSorting.UseMaxPrecision does, its values, and how to use this cvar in the Unreal console below.

Category: Remaining · Namespace: niagara

Help

Wether sorting using fp32 instead of fp16. (default=0)

Usage

Unreal console (open with ~)
> Niagara.GPUSorting.UseMaxPrecision 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

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