Niagara.GPUCountManager.AllocateIncrement
Niagara.GPUCountManager.AllocateIncrement is a console variable in Unreal Engine 5 (UE5). See what Niagara.GPUCountManager.AllocateIncrement does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
niagaraHelp
If we run out of space for allocations this is how many allocate rather than a single entry. (default=64)
Usage
Unreal console (open with ~)
> Niagara.GPUCountManager.AllocateIncrement 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
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