p.CollisionParticlesBVHDepth
p.CollisionParticlesBVHDepth is a console variable in Unreal Engine 5 (UE5). See what p.CollisionParticlesBVHDepth does, its values, and how to use this cvar in the Unreal console below.
Category: Physics · Namespace:
pHelp
The maximum depth for collision particles bvh
Usage
Unreal console (open with ~)
> p.CollisionParticlesBVHDepth 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in p
p.CollisionAngularFrictionVarp.CollisionBoundsVelocityInflationVarp.CollisionCanAlwaysDisableContactsVarp.CollisionCanNeverDisableContactsVarp.CollisionDisableCulledContactsVarp.CollisionFrictionVarp.CollisionParticlesMaxVarp.CollisionParticlesMinVarp.CollisionParticlesPerObjectFractionDefaultVarp.CollisionParticlesSpatialDivisionVarp.CollisionParticlesUseImplicitCullingVarp.CollisionRestitutionVar