p.CollisionParticlesMax
p.CollisionParticlesMax is a console variable in Unreal Engine 5 (UE5). See what p.CollisionParticlesMax does, its values, and how to use this cvar in the Unreal console below.
Category: Physics · Namespace:
pHelp
Maximum number of particles after simplicial pruning
Usage
Unreal console (open with ~)
> p.CollisionParticlesMax 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in p
p.CollisionBoundsVelocityInflationVarp.CollisionCanAlwaysDisableContactsVarp.CollisionCanNeverDisableContactsVarp.CollisionDisableCulledContactsVarp.CollisionFrictionVarp.CollisionParticlesBVHDepthVarp.CollisionParticlesMinVarp.CollisionParticlesPerObjectFractionDefaultVarp.CollisionParticlesSpatialDivisionVarp.CollisionParticlesUseImplicitCullingVarp.CollisionRestitutionVarp.CollisionRestitutionThresholdVar